Where to make notes whilst learning a new programming language
For the past few days I’ve been teaching myself JavaScript for a PhD project. I’m using the excellent book “JavaScript: The Good Parts” by Douglas Crockford. To begin with, I took notes in my hand-written note book. But that was slow and clunky. So I started making notes in Google Docs. But that doesn’t have syntax highlighting. So it finally dawned on me: the best place to make notes whilst learning a new language is in code! This feels so blindingly obvious now that I feel dumb mentioning it but it took me a little while to figure out. Of course, we all tinker with code snippets whilst learning a new language. But I’m now trying to get into the habit of creating a new file for each topic, and to put lots of comments in the code to explain each new language feature that I learn. The code will be my (runnable) notes.
For example, here’s my file on the topic of function invocation:
/*
From Chapter 4: Functions.
Section on "Invocation"
* Every function receives 2 additional parameters: 'this' and 'arguments'.
* There are no runtime errors if a function is called with the
wrong number of arguments.
* The value of 'this' is determined by the invocation pattern.
* There are 4 invocation patterns in JS:
* method invocation
* function invocation
* constructor invocation
* apply invocation pattern
*/
/****************************
* 1: METHOD INVOCATION
*
* When a function if stored as a property of an object,
* we call it a METHOD. When a method is invoked,
* 'this' is bound to that object.
*/
// Public method; can be used in any number of objects
function incrementFunc(inc)
{
// 'this' will be bound to the object for whom
// this function is a method. Binding happens
// at invocation time.
this.value += typeof inc === 'number' ? inc : 1;
}
function methodInvocationTest()
{
print("Method invocation pattern:");
// Create an object literal
var myObject = {
value : 0,
increment : incrementFunc // Very late binding. Bound at invocation time.
};
print("Initial value = " + myObject.value);
myObject.increment();
print("After incrementing by default amount = " + myObject.value);
myObject.increment(40);
print("After incrementing by 40 = " + myObject.value);
// 'incrementFunc' can be used in any number of objects, e.g.:
var myObject2 = {
value : 1000,
increment : incrementFunc
};
print("My object 2");
print("Initial value = " + myObject2.value);
myObject2.increment();
print("After incrementing by default amount = " + myObject2.value);
myObject2.increment(40);
print("After incrementing by 40 = " + myObject2.value);
}
/******************************
* 2: FUNCTION INVOCATION *
******************************/
function add(a, b) { return a+b; }
function functionInvocationTest()
{
print("Function invocation test...");
// Compare this definition of myObject
// to myObject in example above.
var myObject = {
value : 0,
increment : function() {
incrementFunc(); // WON'T WORK because the
// function's 'this' will be bound to the 'global' object,
// not to 'myObject'.
}
};
print("Initial value = " + myObject.value);
myObject.increment(); // WON'T WORK
print("After incrementing by default amount = " + myObject.value);
myObject.increment(40);
print("After incrementing by 40 = " + myObject.value);
// When a function is not the property of an object,
// then it is invoked as a function:
var sum = add(3,4);
// When a function is invoked like this, 'this'
// is bound to the 'global' object.
// This is a design mistake. Would've been better if 'this'
// of inner function was bound to the 'this' variable
// of the outer function. Hence an inner function to a method
// does not share the method's access to the object via 'this'.
myObject.double_broken = function() { // Broken version of the function
var helper = function() {
// Helper function's 'this' points to 'global' object,
// NOT to 'myObject'
this.value = add(this.value, this.value);
}
helper(); // WON'T WORK!
};
print("Setting myObject.value = 1");
myObject.value = 1;
myObject.double_broken();
print("After attemping to double, using broken function = " + myObject.value);
// work around. Takes advantage of 'closure'
// where inner function has access to out function's variables (EXCEPT 'this'):
myObject.double_works = function() { // Broken version of the function
var that = this; // Create a local variable
var helper = function() {
// 'helper()' has access to 'that'
// because of JavaScript's 'closure'
that.value = add(that.value, that.value);
}
helper();
};
myObject.double_works();
print("After attemping to double, using working function = " + myObject.value);
}
/******************************
* 3: CONSTRUCTOR INVOCATION *
******************************/
function constructorInvocationTest()
{
// Constructor
var Quo = function(string) {
this.status = string;
}
}
/******************************
* MAIN FUNCTION *
******************************/
window.onload = function()
{
// methodInvocationTest();
functionInvocationTest();
print("Done");
}